Horizon Report: Mobile is King in the Near-Term

The latest edition of the Horizon Report came out yesterday. The Journal had a summary of what the report includes. Here is what The Journal said the report predicts for the near-term:

Near-Term Technologies

In the near term--one year or less--those technologies include cloud computing and mobile devices.

For education, the relevance of cloud computing this year--as opposed to last year, when cloud computing was focused more heavily on data systems--will be in allowing schools to expand the tools available for learning and teaching in ways that desktop software, with its restrictive licensing and often high costs, cannot.

"Schools are increasingly taking advantage of ready-made applications hosted on a dynamic, ever-expanding cloud that enables end users to perform tasks that have traditionally required site licensing, installation, and maintenance of individual software packages," according to the authors. "E-mail, word processing, spreadsheets, presentations, collaboration, media editing, and more can all be done inside a Web browser, while the software and files are housed in the cloud."

Mobile devices, of course, are already having an impact, but their potential, according to the report, has increased considerably with the launch of Apple's iPad, as well as the new and upcoming slate of Android- and webOS-based tablets that will help solidify the mobile/handheld device class as a well rounded and feature-rich technology category.

"With always-on Internet, mobiles embody the convergence of several technologies that lend themselves to educational use, including electronic book readers, annotation tools, applications for creation and composition, and social networking tools," the report said.

Mobile computing will continue to dominate the education landscape for the foreseeable future. Ubiquitous access, instant on features, and low price point will drive more adoption of these devices. I have seen a huge increase in adoption of the iPhone since it became available on Verizon in the school where I work.

Wanna cook your steak, now there is an app for that!

The information below was taken from the iGrill website. What will they think of next?
Also available in black!

iGrill is revolutionizing the way we cook & grill today!

The iGrill combines standard function, technical innovation and impeccable style to produce the most complete cooking thermometer on the market today.

Equipped with long-range Bluetooth®, useful Apps and a range of amazing features, iGrill turns your iPhone, iPod Touch or iPad into your own personal Sous-Chef.

Mobile: The Key to Education Anywhere

via GigaOMMobile by Rob Woodbridge on 3/17/11

iPad in school

In 1985, when Bruce Springsteen wrote “We learned more from a three-minute record than we ever learned in school,” he was talking about the lure of whatever might be waiting outside every classroom around the world. That  youthful feeling of the world passing you by — the things you were missing as you sat in a classroom day after day — is an age-old challenge for educators. It’s one that’s about to be subjected to an even greater assault as the digital generation moves deeper into education.

The Internet was the first volley on the way a generation learned. Students no longer had to trudge to the library to research a topic. The encyclopedias of our parents’ generation were tossed into recycling bins, and a combination of Google and Wikipedia was all students needed to complete even the most ambitious assignments. Even with all their merit — the world’s opinions and research at your fingertips — educators shunned the tools in the class. They banned the Internet to the corner, equipping it with the dunce cap.

Mobile is the second volley in this assault on education, and the impact is going to be far larger and broader-reaching than the Internet and computers were before it. If the web brought research to the desktop, mobile brings all that power — plus context — to the hip pocket. We all have the ultimate ability to find, disseminate, discuss, opine, distribute and create on the fly, and this power is something educators will need to embrace — and quickly.

New mobile technologies such as augmented reality, Google Goggles and real-time language translation applications are helping smartphones become key tools in the real-time learning toolkit. And students are bringing this technology into the classroom.

This generation of students is far different from its predecessors when it comes to the consumption of technology. Students coming of age during the Internet revolution seemed to be much more engaged in the making of technology — building the foundation of bits and bytes — while students today are much more inclined to use the technology for other pursuits, including education. Using mobile technology to learn is as natural a move and non-disruptive for this generation as it was for their parents to bring encyclopedias out of the library and into the home.

The single, most powerful pull of mobile is the seamless connectivity it enables. There has never been a time in history where the earth has been flatter, where it was easier to have a social network that extended beyond a city or country or hemisphere, or that different cultures were as exposed in real time – and it’s all because of the smartphone. This power is global and comes to life through the 250 million mobile Facebook users, photo applications like Instagram and mobile video sharing services like Qik.

“The next wave of teaching, when you’re facing students who have computers in their hands or on their desks, really is about taking advantage of that connectivity,” says Sidneyeve Matrix, National Scholar and Assistant Professor in the Department of Media and Film at Queen’s University in Kingston, Ontario. “So that’s just another reason for educators to push for mobile learning opportunities or to challenge themselves to figure out to utilize the technology their students already have.”

With this power, there’s the growing potential to also increase the gap between the technology haves and the technology have-nots, as well as the growing concern that  “always connected” means never able to concentrate on the task at hand. The classroom is the perfect place to teach the potential of mobile learning and, at the same time, expose the technology to students who don’t have access to it. Teachers can start by bringing in games that leverage mobile. Quizzes and micro-learning opportunities abound during the school day; use mobile to capture them. Exposure can also come in the form of recording classes and turning them into podcasts, assigning teams to work on mobile video projects or even doing real-time scavenger hunts on campus or in the community.

This often leads to a profound argument that has been in our discourse since Google launched and became the Internet’s conduit to humanity’s collective brain: Are kids learning to learn or are they simply learning to find. It’s a subtle difference. Has information become temporary, or even disposable? Face it; we don’t go to school really to learn about things — natural curiosity will overcome learning lethargy to drive lifelong education — but we do go to learn to learn and that’s what will be impacted the most with mobile.

Learning is a skill. Teaching that skill happens every day in the classroom but it need not end there, and that’s where mobile can truly shine. Mobile holds the nascent promise of bridging the desire to learn about everything and the ability to learn about it anywhere. The key now is to start.

For almost 10 years Rob has been immersed in the middle of the mobile revolution in roles ranging from strategic advisor, board member and coach to VP Operations and President and CEO. Rob currently runs UNTETHER.tv where he interviews mobile luminaries about how they are building their businesses and he also strategizes with major brands on embracing mobile within their organizations.

Image courtesy of Flickr user mortsan.

 

Why Mobile is a Must

T.H.E. Journal

Expert Perspective

Why Mobile Is a Must

We need a new educational model that makes learning personal and motivating, and helps secure our students’ future in the knowledge economy. Mobile technology opens the door to it.

Imagine a group of kids working together on a retrospective of the Civil War. One student is at the public library, going through microfilm of newspaper articles from 1861 to 1865. She finds a reference to the political ramifications of a certain battle--notably, a picture of an influential officer. The student then uses her smartphone to snap a picture of the microfilm screen and sends the picture and caption to her group for additional research.

EXPERT PERSPECTIVE

This commentary launches a new column in THE Journal offering an industry expert's view on a topic of vital interest to the ed tech community.

Meanwhile, a second member of the group is reviewing gravesites and comes across some ambiguous headstones. He takes out his tablet computer and, after a quick bit of online research, locates the appropriate person. While all of this is happening, yet another student is conducting a face-to-face interview with a relative of a Civil War veteran. Rather than hastily throwing together handwritten notes, this student is using his MP3 player to record the conversation. Later, he'll upload it to the group's Web-based project space for the other team members to hear.

What makes these authentic, intimate learning opportunities possible? Mobile technologies. Mobile devices provide the platform and, as importantly, the incentive for students to take personal ownership of the learning experience. The lessons absorbed form deep connections for students and add to their cognitive framework in ways that no lecture ever could.

A Desktop in Your Pocket
Today's mobile technologies bear little resemblance, functionally or physically, to first-generation cell phones. They include a broad array of devices such as music and video players, cell phones, smartphones, tablets, and netbooks, all with access to cellular carrier networks, WiFi, or both. And while features and performance continue to climb, prices regularly drop, making mobile devices virtually ubiquitous.

The potential enormity of this user base has attracted software developers large and small. Nearly every available mobile device supports third-party application development, providing a rich selection of productivity, entertainment, and education applications, along with core functionality such as instant messaging, e-mail, calendar, and Web browsing. And advances in processor performance, storage, cameras, and sound have all contributed to providing users the same rich media experience they've come to expect from desktop systems. The integration of QWERTY keyboards is making obsolete the days of pecking out text messages using a numeric keypad. Also common are large, high-resolution displays that offer onscreen keyboards, multitouch gestures, and the ability to clearly view the screen both indoors and out. All of this combines to create the equivalent of a pocket desktop, in a portable, always-connected form factor.

So what is all of this doing for K-12 education? Nothing short of disrupting and transforming the established teaching and learning paradigm. To start, mobile technology is helping to solve the two challenges facing education today: students' desire to learn differently, and students' need to learn differently.

Kids today are captivated by the personalization and socialization of online tools--the ability to build large networks of friends; share their thoughts, feelings, and goals; and communicate as they wish. Students have become so invested in mobile devices that our society has coined a new term for them--digital natives--to represent their having only known a world where all of this is possible. And not only is it possible, it's possible anytime and anywhere, via a plethora of devices and widely available cellular and WiFi networks.

The upshot is, these digital natives now have in their hands the tools to shape their own education in once unimagined ways. They have the ability to interact with other learners at their convenience, with differences in time and place presenting no hurdle. They can research, on the spot, any topic of interest. And they can capture the moment, whether it's in a picture, a video, or a blog entry.

Blessed with all of these capabilities, students have what they need to function in a knowledge economy. It's the obligation of 21st century educators to prepare students for this new economy, which means providing them with the skills to locate the most up-to-the-minute facts, and then turn those freshly acquired facts into solutions appropriate for the task at hand. So students must become effective researchers, which in turn requires them to develop an understanding of how to identify quality sources of information. Developing these new information retrieval skills requires us to encourage students to push beyond old boundaries of space (classrooms), content (textbooks), and authority (teachers).

Mobile devices fulfill all of these demands. They give students a tool that allows them to express themselves in any format they wish, build networks of sources, and perform on-the-spot research to produce and act on the most current facts. Moreover, it puts in their hands a technology that engages and relates to them and sparks their curiosity. Students can now participate in an individualized approach to learning, which occurs through personal application--the student as doer. To get the fullest benefits of this new learning mode, occasions for personal application have to be available to students in any setting--in the classroom during independent study, in the library with small groups, walking home from school, while waiting in line at the movie theater, and on and on. It's mobile technologies that give students the means of owning their education on these terms.

Tools of Engagement
Mobile devices are not the first technology to promise great improvements in education. Similar claims were made about e-books, distance learning, electronic whiteboards, and many more. But there are several differences between those earlier tools and the opportunity presented by the use of digital applications, resources, content, and the Internet in tandem with mobile devices.

To begin with, mobile technology and Internet access are already ubiquitous, requiring little or no capital investment by schools. Students--or really their parents--are the ones making that investment. Earlier educational technologies required schools to deploy the technology, incorporate it into the curriculum, and train the users. Once schools made it past the deployment and infrastructure issues, they often ran right into training as the next stumbling block.

This time around, students, generally already expert users, need little or no support, and faculty and staff quickly become acclimated. In any case, as opposed to requiring specialized support from a handful of experts, newcomers have an enormous user base to tap for assistance.

Plus, previous generations' tech innovations mostly perpetuated the traditional classroom structure, and in doing so missed out on perhaps the single most potent enabler of academic success--student engagement. Mobile technologies have no such failing. Students need no extra encouragement to use them. They already spend virtually every available moment on them, texting, instant messaging, posting personal status updates, and the like. All of that energy can also now be brought to their schoolwork.

Can you imagine telling a kid to stop spending so much time on algebra? Or not to go overboard on researching historical sources? Sounds like pure fantasy, but that could become the new reality if we have the courage to discard an outdated teaching methodology that doesn't reach today's students, and instead embrace their bustling, burgeoning digital world. Mobile devices applied in the context of education will engage students, foster deep and meaningful learning, and result in today's kids reaching frontiers that generations before them could never hope to glimpse.

This Person's Life was Changed by a Cell Phone

Seems like the iPhone is a hit with some people who are blind or have vision problems. I read the following on the Behind the Curtian blog: 

Last Wednesday, my life changed forever. I got an iPhone. I consider it the greatest thing to happen to the blind for a very long time, possibly ever. It offers unparalleled access to properly made applications, and changed my life in twenty-four hours.

I have a son who is multiply handicapped and I am always looking for ways to help him. He is not blind so I have never thought about a blind person and how they would use a cell phone. This writers enthusiasm for his iPhone is amazing. The phone added value to his life. Here is more of what he had to say:

When I first heard that Apple would release a touchpad cell phone with VoiceOver, the screen reading software used by Macs, I scoffed. The blind have gotten so used to lofty promises of a dream platform, only to receive some slapped together set of software with a minimally functional screen reader running on overpriced hardware which can’t take a beating. I figured that Apple just wanted to get some good PR – after all, how could a blind person even use a touchpad? I laughed at the trendies, both sighted and blind, buying iPhones and enthusing about them. That changed when another blind friend with similar opinions also founded in long years of experience bought one, and just went nuts about how much she loved it, especially the touchpad interface. I could hardly believe it, and figured that I should reevaluate things.

I do not like to quote so much from an article but this story touched me so significantly that I had to include here what this writer said about his iPhone. It is truly amazing how he uses his iPhone. Follow the link above to read the full blog post. Below are some more quotes from his post:

The other night, however, a very amazing thing happened. I downloaded an app called Color ID. It uses the iPhone’s camera, and speaks names of colors.

I have never experienced this before in my life. I can see some light and color, but just in blurs, and objects don’t really have a color, just light sources.

The next day, I went outside. I looked at the sky. I heard colors such as “Horizon,” “Outer Space,” and many shades of blue and gray. I used color queues to find my pumpkin plants, by looking for the green among the brown and stone. I spent ten minutes looking at my pumpkin plants, with their leaves of green and lemon-ginger. I then roamed my yard, and saw a blue flower. I then found the brown shed, and returned to the gray house. My mind felt blown. I watched the sun set, listening to the colors change as the sky darkened. The next night, I had a conversation with Mom about how the sky looked bluer tonight. Since I can see some light and color, I think hearing the color names can help nudge my perception, and enhance my visual experience. Amazing! 

I can't believe how the iPhone has opened up a whole new world for this person. This is so revolutionary. His phone is helping him see in his mind what he cannot otherwise see. I close with another quote from the article:

I have seen a lot of technology for the blind, and I can safely say that the iPhone represents the most revolutionary thing to happen to the blind for at least the last ten years. Fifteen or twenty years brings us back to the Braille ‘n Speak, which I loved in the same way, so have a hard time choosing the greater. In my more excitable moments, I consider the iPhone as the greatest thing to have ever happened to the blind, and it may prove so.

Thanks to @scobleizer for re-tweeting this.

Apple Summer Learning Institute for Principals 2010 - Language Acquisition

The 3rd session I attended dealt with Language Acquisition. Very good presentation. The presenter showed some video clips of school using Apple tools to help ESL students. The iPod Touch apps we used were Pocket English ESL, Sentence Builder, and iTranslate Plus. We also used iTunes U content such as Lit2Go and an ESL Podcast. 

The presenter also showed some built in functions that are available on a MacBook for free that assist with language acquisition.

I again left this session thinking how useful the iPod Touch is in a classroom setting.

I Never See This With Hands

"I never see this with hands," was Sandy Riggs response to all the text messages she received when she asked her freshman Biology students to text her what they thought DNA precipitation meant. Riggs teaches at Collegiate High School in Texas. Ms. Riggs said that texting has increased her student's confidence.
 
Collegiate High School Principal Tracie Rodriguez said the science and English departments use texting the most with class assignments. Teachers can choose whether they want students to text them. The trend began with a student asking if it would be OK for them to text their teacher, she said.
She said at one time students were coming to class with incomplete assignments and texting was a way for the students to feel comfortable with getting in touch with teachers outside of class, she said.
The school does still enforce a rule that cell phones can’t be used in class unless approved beforehand as part of a class assignment or in an emergency, she said.
In addition, parents haven’t expressed concerns about their student’s cell phone bills or texting charges, she said.
 I think using text messages with students is a good idea as it is the preferrable means of communication for today's teenagers. My only concern is that teachers and administrators make sure the text messages stay focused on school related activites and not move over to to personal issues. Additionally, I can understand the concern some saff members have is giving out their personal phone number. To still use text messages with students and not give out your phone number you can use a free Google Voice account or use your email program to send text messages. I explain both situations here and here. Follow this link to read the full article.

iPod, iListen, iRead, and apparently iLearn

A recent article in Edutopia.org talks about using iPods as voice recording devices to provide feedback to students who are learning to read. According to the article the students can listen to themselves reading and it provides the "missing mirror" in terms of reading instruction. The last thing students with poor reading skills want to do is read aloud in front of their peers. Having students read into an iPod provides a non-threatening outlet for students to listen to themselves read. Apparently this process also improved the students ability to read.

Evidence of Student Outcomes
Escondido and Canby classrooms are seeing large gains in the speed of student reading, one part of reading fluency. In a Canby fourth-grade classroom of sixteen students, from the fall to mid-year assessment of reading fluency, when average increase in word count per minute (WCPM) is 12, the average in the iPod classroom was close to 20. (WCPM measures the pace of reading; accuracy is another component of fluency.) Most students achieved more than double the average expected.

In an Escondido fourth-grade class of ten students, average increase was 48 WCPM in just six weeks. At the start of fourth grade, all of the students lagged behind the 120 WCPM goal for third-grade completion. Within the six-week period, more than half of them had caught up and surpassed the goal for fourth-grade completion, making more than a year's progress in that period.

A pilot study of reading achievement using the Iowa Test of Basic Skills also showed impressive gains. A group of 12 fifth-graders in Escondido using iPod Touches averaged 1.8 years of reading progress in six months, compared with a matched group of students at the same school who averaged .25, a quarter of a year’s increase. Both districts are planning larger-scale studies of reading achievement.

Needless to say those are impressive statistical gains made by the students at Escondido and Canby. Further on in the article it talks about the iPod making a painful process private:

The iPod makes personal a process that has been painfully public. No struggling reader likes to have his or her weaknesses exposed in a group, in front of the entire class or their reading circle. The iPod enables more intimate, 1:1 reading instruction between a student and a teacher listening to each other's voices in audio files.

Not only are the students excited by the iPods but so are the teachers. Below is what some of the teachers had to say:

We have heard teacher after teacher say, 'This has totally transformed my teaching!' 'I'm having more fun and being a better teacher.' 'I'm never gonna retire.'" One teacher told Shirley, '"Using iPods with microphones has engaged students more than anything I've ever experienced! These tools allow even the softest speaker to be heard and motivate even the most reluctant reader." Another said succinctly: "There's less of me talking and more of them doing."

Finally the article mentions that the iRead project at Escondido would not have been a success without the support of the school superintendent Jennifer Walters. In my experience as an educator for any school-wide project to be successful there needs to be buy-in from the entire group of stakeholders i.e. Administration, teachers, parents, and students. Follow the link above to read the entire article. It is well worth your time and there are a number of links provided for further research.

I have stated many times on this blog that I believe the iPod Touch is a very compelling device for schools (Click here to read my post -  Reach out and Touch Someone as I enumerate why I like the iPod Touch for schools). Of all devices currently on the market I believe the iPod Touch provides the best return-on-investment in terms of improving student learning.

Anttenna: Where Twitter meets Craigslist and Geolocation

Antenna

Below is a blurb cut right from the website of Anttenna.

Antenna_2

Think of it as Twitter meeting Craigslist or Classified ads all around location. The application is free and also provides directions between a user’s current location and the nearby items for sale. Versions of the software will be available soon for Android, BlackBerry and other mobile devices. Click here for the iTunes link.

Rate, review, and categorize books, and even create a virtual book club, all from your mobile handheld

Good_reads

Good Reads is social media center or reading club. Below is a snippet from the Good Reads website:

Have you ever wanted a better way to:
Get great book recommendations from people you know.
Keep track of what you've read and what you'd like to read.
Form a book club, answer book trivia, collect your favorite quotes.

Good Reads recently added an iPhone app. Using the app you can search for books and categorize them into virtual bookshelves. You can also keep track of the books you have read, are currently reading, and the ones you would like to read in the future. You can rate and review books and even start a virtual book club. All of these features are available using the iPhone app or directly from the website.

Are any teachers out there using Good Reads in the classroom? It sounds like it would be another great way to foster an interest in reading amongst our students.

iPhone app helps autistic children communicate

Grace
The screen shot above is from an iPhone/iPod Touch/iPad app that assists non-verbal people to communicate using pictures. The app is Called Grace. People can use the app to build sentences using a series of pictures. The app was developed by a mother from Ireland who has two autistic children. Her name is Lisa Domican and she writes about her experiences on her blog called Hammiesblog. The video below is of Lisa explaining the development of the app.
 
 
 

The iPad - Heavier than I expected

Ipad
I finally made my way over to Best Buy to play around with the iPad. My very first impression was that it was heavier than I expected. I don't know what I was expecting, but right away it felt heavy to hold in one hand. It was also kind of slippery in my hand. If I were to purchase an iPad I definitely would be buying a case for it.

On the positive side I really like how the calendar app worked. One of the primary things I do on my iPhone is use the calendar app. The calendar app on the iPad is larger and offers some additional views. I have been using an electronic calendar for over 10 years so this would be a useful feature for me.

The mail app looked good but there was no email account on this iPad so I could not get the real feel for how the app worked. I played Flight Control and it is very nice on the iPad. This is one of the few games I play on my iPhone and it is well done on the iPad. 

Overall the iPad was very much like I expected, except for the weight. It really is a large iPod Touch or iPhone. I think the ease of use and simplicity of design makes the iPad a great device for someone from an older generation that wants to get emails with pictures of their grandkids. Or maybe they just want to read the news or watch a movie. 

Original Historical Documents and Speeches in the Palm of your Hand

American_history

MultiEducator, INC. has created the American Dream app for the iPhone and iPod Touch. Below is a blurb from their website describing the app.

FEATURING 480 DOCUMENTS, INCLUDING: 90 Supreme Court Decisions, all the US Presidential Inaugural Addresses, the Constitution and dozens of key laws, first-hand accounts and speeches (with 18 Audio Recordings) make this an incredible compilation of primary source documents in American History. Each document entry includes an explanation of the significance of the court decision, law, or key points of a speech. MultiEducator, Inc. has applied its 20 years of experience writing Multimedia History and to the iPhone and iPod Touch. Documents can be accessed chronologically, or often by groups. You can search for a document and save recent or favorites. All of the documents can be e-mailed and thus shared.

Follow the links above to go to the companies website or to the iTunes link. Below is a screenshot from the application.

American_history_-_2

Diabetes Management via your Smartphone

Bant

via iLounge

A team at Toronto’s University Health Network Centre for Global eHealth Innovation, in partnership with The Hospital for Sick Children and Saint Elizabeth Health Care, has released a new iPhone application designed to simplify diabetes management. Designed initially as a self-management system for adolescents with Type I Diabetes, Bant allows iPhone and iPod touch users to track their blood glucose levels and self-manage their condition. Users can store their recorded data to their Google Health account and share their experience with the diabetes community via Twitter.